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Fiji's first and only Paintball field! Paintball, or 'Skirmish' as it is otherwise known, consists of individuals or teams donning protective clothing and preparing to do battle by claiming the others marked territory. Individuals carry a specially designed 'weapon' that allows them to shoot paint pellets at their opponents. A challenging, action-packed game full of thrills and spills. Although there are many different game scenarios and field formats, typically a group of players will divide into two teams and play 'capture the flag'. This competition gives you the opportunity to challenge your clients /colleagues in a fun and friendly environment. A specially constructed 'battleground' has been established well away from the Resort grounds. Mother nature has been kind to the island with the natural tropical flora adding to the unique atmosphere. Sonaisali imported the latest in equipment from a leading Australian specialist. All participants are issued with full protective safety equipment and clothing. Several games of different levels are available to test your combat skills, including a test firing range. Basic Team Game - The introductory game. This game has two teams that attempt to overrun the opponent's bunker. In the quarry, the game can be played side-to-side or end-to-end. Cover is gained from the rocks and bush. Capture The Flag - There are two scenarios of playing capture the flag and this involves the use of either one or two flags. One Flag - One flag is placed in the middle of the field and the objective of the game is to send a runner out to capture the flag and run with the flag back to his/her own defensive line without being marked. Anyone hit/marked during the game is eliminated and the team plays the rest of the game minus those eliminated. Two Flag - When two flags are used, Team One 's flag is placed in front of Team Two's defensive line and vise versa. They are to retrieve their own team flag from in front of the opposing teams defensive line and take it back to their defensive line without being marked. Jungle - Two teams, two defensive positions, two flags, one flag for each team. The objective of the game is to go into the opposing teams defensive position and remove their flag and drop it to the ground. A fun game to play that does not necessarily give the advantage to the fitter team but requires stealth and good teamwork. Traitor - The game starts off with two opposing teams trying to eliminate the other. If one player is hit he is sent into a sin bin for one minute before he rejoins the game. At a time only known to the referee a warning whistle will sound, upon hearing this it is every player for him or herself. Anyone hit or marked after the warning whistle sounds they are eliminated from the game and the last player standing is declared winner. Medic - This game can be played in several fields whereby a player is nominated as medic. When his/her teammates are hit or marked they stand in the place where they were hit, raise their arms and call out to the medic. If the medic is able to get to the marked player and tag him/her then the player comes back into the game. If the medic is hit or marked, the medic will be eliminated and any team member hit or marked after the medic has been eliminated is also eliminated. VIP - Team One is given 15 minutes to go and set up snipers along a designated route. Team Two is tasked to nominate one member as VIP and they are to escort their VIP safely through the designated route. If the VIP is hit or marked then Team Two mission has failed and Team One is declared winner. Programs can be structured to help build a competitive, dynamic team, or provide an easy, active, fun-filled day that brings your group together. Includes Marker, 100 rounds of paint pellets, camouflage clothing, protective equipment and referees. Additional 100 pellets can be purchased.
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